"Ruby blue"
Made in blender, rendered in cycles with 128 pixels. My favourite colours are red and blue so I combined them in an artwork.
Artstation link: https://www.artstation.com/artwork/WBgLkG
Next up
The final airship model for a game I am making
Created all by myself in blender and rendered in cycles
Theres alot of renders here but look at all them coz they good as
More images on my artstation: https://www.artstation.com/artwork/8bZ2wm
Airship work in progress for a game I am making
There is alot more i am adding so be excited!
made in blender and rendered in cycles
Vinyl player from 1950s
Created for my game Project BRINK.
Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr
Here is an animation of the vynil I created:
https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject
Testing my game engine and the work in progress renderer (Opal rendering, a rewrite of eevee)
don- don't ask why he's here.
Neon light from 1950s
created for the ships cockpit
you can see a timelapse of its creation here: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject
A 1950s lantern asset for one of the games I am developing right now
Rendered in blender cycles
Old but new, rendered in cycles as a png sequence, 8 samples, 150 frames
I made this 3D animation to promote my recent joining and selling on Fiverr
Full video: https://www.youtube.com/watch?v=887Vj0pujec
It's Sackboy from Little Big Planet!
"Incineration"
I made this eerie bonfire in blender cycles for a competition on blender artists which I won
A timelapse of how I made it: https://youtu.be/cTleIdYIqTU
The artwork on artstation: https://www.artstation.com/artwork/Ke2avG
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