Next up
I've updated level select taking feedbacks from some people. Here are some shots from the level select for today's #screenshotsaturday:
Finally I got time to change one of enemies sprites, check 1st shot to see the new look. 2nd shot shows new blocker enemy (just blocks your path)
I forgot to measure maxed MPbar length when all MP extensions are collected before. It was too long and covered spell icon so I had to shorten it. These new shots show shortened starting MPbar for Magito and Dukuro.
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
I've updated level select taking feedbacks from some people. Here are some shots from the level select for today's #screenshotsaturday:
I've added slashing FX and more bosses to this game. Here are some shots of those for today's #screenshotsaturday:















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