Hey gang. We’re currently focusing on our slenderman game before we put all our time in 2.0, but we haven’t entirely forgotten about this. In fact, we have figured out quite a few other things we wanna change other than bugfixes (though, bugsquashing still is a high priority). Like visuals for the new characters. It shouldn’t be anything too complex, but its mainly to make characters like bbear, endo 03, and the like to fit in better with the darker environment and make them a little less inexplicably well-lit. May even try giving them some new animations, but who knows? And after 2.0 is done, we do have some plans to truly have some fun with this game, but again, we’re trying to keep a smooth schedule, so if those’ll ever happen is up to god.
As for ETF2, we don’t have anything too new, but I can say we do already pretty much have the skeleton of the game figured out. And also, I can say that it’ll be way more trtf-themed. Like, due to this being a trtf1 remake, it’s probably as close to a normal fnaf fangame as you can get, even despite the oddities. To offset this, the rest of the games will be more and more and more TRTF related. It’ll still have the hallmarks of etf, only with progressively more trtf flavoring as it goes on. Lockjaw ( or at least normal lockjaw.. ;] ) won’t be in the game, though thats like putting springtrap in fnaf 2 and really why would you do that?
Thats all for now folks. See ya later
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