We have informed you, that we start to develop I’ll Be Bread 2.
And, we forgot to tell you about updates!
Never mind…
2.1.16:
1) New armament: laser. Now you can incinerate the enemies!
2) Good animations;
3) Rudiments of the plot.
And, of course, a new levels!
Next up
2.1.17 released! Hello! Today we have uploaded version 2.1.17! In this update we have added: 1) Menu of choice and now you can choose what to do: start new game or continue; 2) New levels; 3) Corrected minor bugs.
Start of developing Hi! Yesterday, 23.05.2018 we decided to start developing of I’ll Be Bread 2! All that we can say about game is: Think about it))))
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Finished work on the emotions of a new character for the tank universe
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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