Game
Swiftly
5 years ago

【2/22/2021 Earth Time】- A starting bit of progress!


Well, there's a lil bit of progress. Learning how Godot works, playing around with the documentation of it... Well, I'm getting a handle on it! In the meantime, I'm pushing through with art, as it's the strongest pointer right now. Changed the profile picture, which... Works really well, actually.

Also, Savanna now has a set point on being a white fox with multiple tails. It's going to be nice! There is also a bit of a starting area also developed in concept. It's a simple room, yet a nice one!

【Discord】- https://discord.gg/CdBwZba



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【3/28/2021 Earth Time】- Traction on the Game + Productivity App

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

An infected room from the second part of Cybel ! Are you up for some cleansing?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)