Trivia
After 15 days, I believe this has been the longest time without a patch, but that also is because I'm more cautious and conservative about updating the game; making sure pretty much every mistake has been found. With one exception, all bugs below are just minor stuff, so hopefully there'll be a long time with no bugs just like before.
Changelog
All versions
Overworld
Dead party members no longer show damage numbers;
Simplified some code related to general healing;
Patched the flare effect sprite seen in Fazbear Hills being cut off by 1 pixel to the right;
Refined the unstuck mechanic to prevent softlocks;
Fixed a bug where the death X did not show up if the party member in question was the last one alive in the team.
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