Well then, the work-week is over and now 24x2 hours can be utilized to finish this game, rather than the 3-4 hours that was available in the evenings after work. The game is now sort of playable. it has a win and a lose condition which is the backbone of any games. I don’t know how many of the features I can pack in there however. I had some nice ideas for enemy behaviour and player abilities. If I can get those working its a serious bonus, but chances are a bit of polish is the only thing that is really going to happen at this point. My partner in crime is also working on some additional assets as well as the music and sound effects. I hope all of that will come together by tomorrow morning. Here is another short gif animation till then.
![5d0c61cea949b.gif 5d0c61cea949b.gif](https://i.gjcdn.net/public-data/fireside/posts/0/158/8158/media/5d0c61cea949b-46bhj9c5.gif)
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