Game
Gobbler
14 years ago

2-ish days left.. and loads to do


Well then, the work-week is over and now 24x2 hours can be utilized to finish this game, rather than the 3-4 hours that was available in the evenings after work. The game is now sort of playable. it has a win and a lose condition which is the backbone of any games. I don’t know how many of the features I can pack in there however. I had some nice ideas for enemy behaviour and player abilities. If I can get those working its a serious bonus, but chances are a bit of polish is the only thing that is really going to happen at this point. My partner in crime is also working on some additional assets as well as the music and sound effects. I hope all of that will come together by tomorrow morning. Here is another short gif animation till then.

5d0c61cea949b.gif


4 comments

Loading...

Next up

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Path of Kami: The Evolution of the Lore

Have a good Boi

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Werehog transformation process. #sonicunleashed

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

My D&D art for my family so far (WIP if you couldn't tell)

2d lighting experiment