Game
Savage: The Shard of Gosen
12 years ago

24 Hour Live Devstream and Other Progress!


A lot has been going on since I launched the Kickstarter for Savage: The Shard of Gosen twelve days ago. I can tell you what I haven’t been doing a lot of, though - and that’s sleep, ha! That’s a good problem to have, though, right? Being crazy busy on something like this has been unbelievably rewarding. That said, I wanted to share with all of you what’s been going on with the project since my last update.

I’ve been spending the majority of my time sending out press releases like mad and emailing anyone I can about the project - actual time spent developing the game has been very little, but I’ve been able to implement one of the features I’ve desperately wanted to see in the game from day one: moving blocks!

I wrote a little bit about them in my last news post, but now they are (just about) fully functional and almost ready to be plugged into the next playable alpha. I’m excited about them because they open up a whole slew of potentially cool and fun gameplay scenarios. Here to share some of these mechanics is Mr. Bullet List!

  • Blocks can be stacked and adjusted to create a make-shift stair case

  • They can be piled onto a counter-weight to do nifty things like open doors or raise platforms

  • Picking up a block (or other similar object) can provide cover from missiles raining down on the player

  • You can now jump while carrying one

  • You can throw ‘em!

  • You can smack ‘em!

  • They can be used in all sorts of other interesting puzzles and as improvisational combat items

Here’s a handy devlog video I threw together illustrating many of the above points and going over some of the other goings on:

http://www.youtube.com/watch?v=ydlEp4obj9w

In the video I also make mention of an upcoming 24 hour live development stream. I’m going to be running said stream on my Twitch.TV channel starting Friday, February 7th at 6 am, and going until Saturday, February 8th, 6am. Come hang out with my while I work on Savage and field any and all questions you or anyone else might have.

Again, don’t forget to visit the Kickstarter and Steam Greenlight pages!

Once again, a very big and special thanks to the supportive brothers and sisters of the Barbarian Horde! You guys rock! To BATTLE!!

xoxo, Matt



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished work on the emotions of a new character for the tank universe

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Levels' maps.

I made a small jungle house.

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?