Game
nightguard.io

11 hours ago

25/05/2026 DEVLOG

Back on track!


Long ahh devlog today as I had to rebuild a lot of things to the ground.


+WBP_PlayerHUD

WBP_PlayerHud was one of many blueprint that got corupted.

It was used to display the timer and the health bar.

What has been re-created in this WBP :

+Timer text

+Health Bar

+"UpdateHeathBar" function

+"UpdateTimerText" function


+WBP_LevelUp

Another WidgetBP that got corupted.

It was one of the latest additions, and one of the most important aspect of this game.

What has been re-created in this WBP :

+LevelUp screen

+HealButton

+ContinueButton


~BP_PLayerCharacter

This BP was not corupted but, because the WBP where, some event dispatchers where completely fucked up and needed a lot of rework.

What has been re-created/reworked (~) in this WBP :

+Var PlayerHUDRef (WBP_PlayerHUD Object Reference)

+Var LevelUpWidgetRef (WBP_LevelUp Object Reference)

~"TakeDamagePlayer" function

~Event BeginPlay

~Event OpenLevelUpMenu

~Event LevelUpContinue

~Event LevelUpHeal


~BP_SpawnManager

Also an important BP as it's because of this one the player and the enemies spawn.

The coruption of the WBP have done also a lot of damage to some event dispatchers.

What has been re-created/reworked (~) in this WBP :

+Var PlayerHUDRef (WBP_PlayerHUD Object Reference)

~"UpdateTimerText" function

~Event BeginPlay

~Event UpdateMatchTimer


Small break for today as it took me aproximately 8h to rebuild everything.

Everything seems to be working well. I even managed to get from 30 average FPS to 100 average (I don't know what the fuck I have done).

Next fix will be with the Level Up screen crashing the entire game when collecting the 10th XP orb.

I also have to fix the enemy animation/texture and projectile texture.

After that, I'll try to add more weapons and upgrades.

See you soon !



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