team fight with 'yellow devil' and his companion, the haphazard demon cubethis is my first time making a boss that is ground based and has "gravity" to it (one of the reasons why the first boss in the game only flies around is cause I wasn't sure how to make a boss like this at the time, other than that I was also heavily inspired by Pandora from the Kid Icarus NES game) so fortunately, despite my weakness at coding more complex enemies I think its turning out great with time. I am are learning as twee go 🧠hes almost done
Next up
"the reject" happy halloween 🦇
throwing out 50 keys on new years for steam if anyone would like to add the game to their catalog, just as a thank uu for the support whether ur new or u have been following for years. 12:00 AM pst
march 20, 2026
[cuttingroomfloor] 2
boo
crusty beginnings of boss design
im finished coding the game (soundtrack is next)
[cuttingroomfloor] 1
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police mini boss












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