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Game
Hamachi the Psychotic Killer
1 month ago

[cuttingroomfloor] 2


since im done coding the game, here is 'sa more' stuff that didnt make it into the final game:

1. this is a super early prototype of a boss that uses hamachi as a placeholder, this was made a handful of years ago. he was going to spawn walls that the player would have to jump through, spawn enemies, and if he happened to be smart enough (his code never got to this point), he was supposed to strategically keep his distance from the player, and then attack at random intervals.

2. this was another test level where I would test basic enemies, the last enemy I tested is present here, this enemy throws little balls that turns you INTO an enemy. its broken (at the time I was having a super hard time with this mechanic, I was a noob, uh I still kinda am but ive been better.)

3. this is a removed cutscene that I made, im not sure when, but if I had to guess, maybe around 2019-2020. the games story used to be super dark so this is a product of that. So dark, in fact, that I dont feel comfortable sharing it here. (I was real edgy back then) This has no relevance to the main game now.

4. the final room was made out of pure boredom.. its a 2D recreation of a former room that I used to live in irl. The only notable thing here is a broken enemy that spawns out of a dybbuk box. A 'Nevermind Nirvana' CD. And a poster that I later added that reads, "fuck blizz+acti" to my response at the time when blizzard was sued for their abuse allegations. aha

I reserved the sub reddit r/hamachi, honestly surprised it was up for grabs, but maybe a small community can be made there once I get it up to speed ^^



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Next up

✨ coding for all endings complete ✨

march 20, 2026

coding for neutral route is done

2nd boss coding progress

[cuttingroomfloor] 1

throwing out 50 keys on new years for steam if anyone would like to add the game to their catalog, just as a thank uu for the support whether ur new or u have been following for years. 12:00 AM pst

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