Game
Paradigm Shift
4 years ago

3.0.3 Patch  Notes


  • Updated all the cave and tree sprites

  • Fixed a bug where going into Neon Dungeon crashes the game

  • Fixed a bug where the healing move Hylia did way less healing than it was supposed too

  • Fixed the physical attack Wring, it was doing 20 hits instead of 3 hits per enemy

  • Fixed a glitch where the Otus cutscene played twice

  • Made it so the camera can see thru certain walls on some of the maps for better viewing

  • Tweaked numerous damage outputs for some attacks



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

My D&D art for my family so far (WIP if you couldn't tell)

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens