Game
Paradigm Shift
4 years ago

3.0.3 Patch  Notes


  • Updated all the cave and tree sprites

  • Fixed a bug where going into Neon Dungeon crashes the game

  • Fixed a bug where the healing move Hylia did way less healing than it was supposed too

  • Fixed the physical attack Wring, it was doing 20 hits instead of 3 hits per enemy

  • Fixed a glitch where the Otus cutscene played twice

  • Made it so the camera can see thru certain walls on some of the maps for better viewing

  • Tweaked numerous damage outputs for some attacks



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Art made for my friend @ungerbibs . Much love for this <3