Updated all the cave and tree sprites
Fixed a bug where going into Neon Dungeon crashes the game
Fixed a bug where the healing move Hylia did way less healing than it was supposed too
Fixed the physical attack Wring, it was doing 20 hits instead of 3 hits per enemy
Fixed a glitch where the Otus cutscene played twice
Made it so the camera can see thru certain walls on some of the maps for better viewing
Tweaked numerous damage outputs for some attacks
Next up
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Rockin the Guitar, an Axe like Guitar I made for my Uni project
2d lighting experiment
Only true badasses may pass! #conceptart #art #gamedesign
Some Shadow boss fight gameplay 👾
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
New Teasers!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Annie of the stars










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