Game
Paradigm Shift
3 years ago

3.0.3 Patch  Notes


  • Updated all the cave and tree sprites

  • Fixed a bug where going into Neon Dungeon crashes the game

  • Fixed a bug where the healing move Hylia did way less healing than it was supposed too

  • Fixed the physical attack Wring, it was doing 20 hits instead of 3 hits per enemy

  • Fixed a glitch where the Otus cutscene played twice

  • Made it so the camera can see thru certain walls on some of the maps for better viewing

  • Tweaked numerous damage outputs for some attacks



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Runestones: from concept to in-game model🗿

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Why walk when you can jump?

Explosive domino effect

Path of Kami, running around the shrine area

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc