Added/Tweaked:
New tainted blocks
Stairs, slabs, fences, logs, and so much more!
Mob statues are now their own block
Huge thanks to Naza!
Wither Storm head revamps
Heads now have "hit counts." Hitting a head will increase this count until it becomes injured
The required hits can range between 3-5 and is rerolled every time a head is healed
Heads will now turn red when hit, like any typical mob
Heads will shake when hit, and when healed a sound will play to indicate the tractor beam reactivating
Amulet
The amulet has been completely revamped and given a new use
The amulet will track the nearest Wither Storm, and will pulse blue when held if your facing the general direction of the Storm
The amulet can also track up to four extra mobs (and players!), which can be set by right clicking a mob. These colors will also pulse when facing the general direction of the tracked mob. Shift-right click the amulet while held to swap colors. Each color can track one mob
A variation of the amulet can be crafted that will track all entities of the bounded type
The amulet can be locked as well to prevent players from changing bounded entities
Added a config option to disable the Wither Storm force tracking the nearest player with an amulet
Withered Beacon
Crafted using a withered nether star, the withered beacon is a much more powerful variant of the normal beacon being able to apply various effects in a much larger radius
Support beacons can be connected nearby that can apply more effects in an infinite distance in the angle their connection makes with the main beacon
The withered beacon can be used to resummon the Wither Storm by right clicking it with three wither skulls
The beacons beams can be seen from any distance
More info in the beacons GUI when placed!
Sickened Villager
A withered sickened variant of the villager, texture by McFella
Villagers and zombie villagers will convert to this sickened variant and can be healed via golden apple stew, retaining all their trades, gossips, and trading experience
Performance Improvements
Introducing vertex buffers, which store vertices and uploads them right to the GPU instead of going through all them each frame, improving performance astronomically
This system is used for the Wither Storm's mass and block clusters
Removed the "Block Cluster Coloring" config, as these new improvements fixed shader incompatibilities with block clusters
Bowels Reworks
The bowels have been completely overhauled, featuring more structures, caves, loot, tunnels, and so much more!
When entering the bowels, you'll also now be transported somewhere random, with a bias towards the dark-lit cave systems. Configurable, of course
The Wither Storm's bossbar will now disappear when underground, or in a location where the Storm is not an immediate threat
Configurable via "Smart Bossbar" in the server config
Added client configuration options to change the Wither Storm's tractor beam color
The Wither Storm will now "shine" purple at night, to make it easier to distinguish between the sky
Configurable
Block clusters will now shake angularly
Block clusters will now play a shake sound when being picked up
The play dead corpse structure has been touched up with new blocks
Added a tool action for items that can damage the Command Block during the final battle, "command_block_damage"
Lowered tractor beam cluster pick up time
The Wither Storm can no longer be formidibombed during phase 4
Increased target invulnerability time when escaping a head
The time can now be configured via the server config
The Wither Storm will no longer pull in mobs via it's tractor beam when distracted
Wither Sickness will now pulse, with the frequency increasing the lower the mob's health is
Added commands to get and set server config options, "/witherstormmod config"
Added a config option to change the maximum amount of chunks wither storms can load
Translations
Updated Spanish translations (pox1016)
de_de by MoRoN222
pt_br by Luisinhi010
nl_nl by LucasDotje
Bug Fixes:
Fixed the Wither Storm not picking up formidibombs
Wither Storm bites will now bypass armor to prevent shields from blocking damage
Fixed players receiving the spyglass advancement when the Wither Storm was not summoned
Fixed Spanish translations having incorrect character encoding
Mobs will no longer target the Wither Storm when it's playing dead
Fixed block states not appearing properly in block clusters
Fixed heads be able to be spam-injured after already being hurt
Fixed incompatibility with newer forge version
The Wither Sickness layer will no longer render on transparent pixels
Fixed Vivecraft incompatibility










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