another video showing progress of Deadstate, completely reworked vision system, smooth scrolling camera, ammo and actual recoil control, randomized bullet decals, second player indicator, randomized shell/bullet casings ejection, walking/running, implemented sounds (placeholder for now)
Next up
(3/26/2022) progress 1 - some progress on it, recoil, hit detection, a somehow working field of vision (not intended to work like that), free aiming, player collisions/movement (ignore the Money Game - Part 2 song lol)
(3/282022) Focusing on the movement system now, just recently done making the vaulting mechanic.
(3/29/2022) added the actual HUD from the mockup, added the body temperature mechanic, and dying display (red vignette/bleeding text)
(3/30/2022) making this player menu (I hate making it but I want it)
(3/28/2022) some sniper scopes for the game and different bullet hole particles for some materials
(3/31/2022) (also no big changes to the game right now, just added bleeding effect, and factors that decreases your health, player shadow, temperature counter on the player menu, more progress on the player menu, that's mostly it lol)
(3/27/2022) progress 3
(3/29/2022) added standing/crouching/prone mechanic and its animations
(3/29/2022) progress 6
(3/29/2022) making more animations for the game for now
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