Game
DEADSTATE (in development)

3 years ago

(3/282022) Focusing on the movement system now, just recently done making the vaulting mechanic.




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(3/27/2022) progress 3

(3/26/2022) progress 1 - some progress on it, recoil, hit detection, a somehow working field of vision (not intended to work like that), free aiming, player collisions/movement (ignore the Money Game - Part 2 song lol)

(3/29/2022) making more animations for the game for now

(3/29/2022) added the actual HUD from the mockup, added the body temperature mechanic, and dying display (red vignette/bleeding text)

(3/28/2022) some sniper scopes for the game and different bullet hole particles for some materials

(3/30/2022) making this player menu (I hate making it but I want it)

(3/29/2022) added standing/crouching/prone mechanic and its animations

(3/31/2022) (also no big changes to the game right now, just added bleeding effect, and factors that decreases your health, player shadow, temperature counter on the player menu, more progress on the player menu, that's mostly it lol)

(3/29/2022) progress 6

(3/26/2022) progress 2