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GUYS I GOT THE PARTICLES TO WORK ACCEPTABLY I'M SO FUCKING HAPPY.
1st: It looks MUCH better, it has actual gravity and falls after shooting up rather than orbiting, and it's 1 color.
2nd: It rotates so it fires up always and is always from the floor
like this image to enter the ship
Space Debris Devblog 004 Well, we’re almost done! I just have to implement shooting and the visuals in the menu screen, make the spash, and it’s go time!
what have i d o n e
SPACE DEBRIS 2.0 IS STILL ON
I am now with a team and it's been revived. Here, cool art for the game, by our artist!
It will have verrry different gameplay, with out-of-ship repairs and raids in a new engine. With more experience, this one will function.
1.1 Screenshots
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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