Good god, we have left everyone here alone forever haven’t we? Anyways. I should update everyone on our game models, we have some concept art as you can see from the teasers (Surprise it was all concept art sorta!) but we have hopped onto a 3-D modeling program known as blender. This is a new program to our artist and modeler so we are going to hold back this project even LONGER than before, however it is definitely going to be worth our while. I think that with the right hard working team that we don’t have now we can get this done!
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
it happens
Explosive domino effect
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Got some fun collectibles in our game, Path of Kami!
ooh yes..










0 comments