3D clutter and environment art for the game spectre.
Next up
First scene I did when I learned the interface a few years back. Might still integrate it into an active project :)
Spectre: Harbor Area and various other work in progress related things discussed in this article.
Update for spectre. Work being done on optimisation. Also featuring overhauled screenshots and video of the first level.
I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.
Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.
@thoro had the idea of a bottle inspired by Zelda!
Alpha tests, slow but steady progress ... still here! :)
Feel free to read whats new.
Otis in Underwater 🌊
West Yantai Loading Dock for Spectre. More info in article attached to this post. Visit project here: https://gamejolt.com/games/spectre/628563
Yes, ladies and gentlemen its that most delightful place you all wish you could visit. The sewers! Wether you fancy a romantic picnic or a relaxing evening walk, the delightful scenery of the sewers has got you covered.
I don't even count this as a Devlog but i made a very short animation test with Belle's model
New custom hair and face textures for spectre.
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