3 years ago

First scene I did when I learned the interface a few years back. Might still integrate it into an active project :)




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After some technical issues I got helped with by helpful members of the community, here are some impressions of the industrial area for Spectre. Some inverted text will get fixed later on.

Alpha Version of the Apothecary Levels. Some jank is to be expected.

Timestamps:

Dialog System : 0:14

Gathering Hidden Items: 02:26

Nightclub: 05:44

Minor Fire Fight: 06:44

Entering the church: 11:56

Exclusion Zone : 14:00

Update for spectre. Work being done on optimisation. Also featuring overhauled screenshots and video of the first level.

Mmm, yummy development

Alpha tests, slow but steady progress ... still here! :)

Feel free to read whats new.

"I hear every creak... Every whisper... You're not safe with your friend." Five Nights at Freddy's: Witness | Vortex Stream Teaser

Yes, ladies and gentlemen its that most delightful place you all wish you could visit. The sewers! Wether you fancy a romantic picnic or a relaxing evening walk, the delightful scenery of the sewers has got you covered.

Spectre: Harbor Area and various other work in progress related things discussed in this article.

Here's my side project

Trapped inside a time loop in a haunted village

Follow me to make sure you don't miss the game's release !

#UnrealEngine #game #horror

New custom hair and face textures for spectre.