I got overly accustomed to my protocar so I explored the possibility of different kinds of cars in the game.
Have to say those hover cars are difficult to handle but extremely fun to play with.
I got overly accustomed to my protocar so I explored the possibility of different kinds of cars in the game.
Have to say those hover cars are difficult to handle but extremely fun to play with.
Concept - First set of Levels Pencil and paper, my best friends in level design :) The easy part is having an idea, let see how this translate into the game. As for now I’m going to redo and adapt the movement script into a 3D space, wish me luck.
Bandana Dee the Dream Friend
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Path of Kami: The Evolution of the Lore
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Demonstration of the spells and their effects :)!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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