Next up
New terrain engine for an upcoming 3d fps game
Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while
(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)
OCTOBER 13 2026
3d bsp engine for tactical urban ( Tachyon 3 ) releasing alpha around summer
this will replace 2.5d fm and consolidate Tachyon 2 + FPS engine
SGI-STRIKE REMASTERED - WEAPON DEMO
i got balls
I "borrowed" the tree from Hvitskog but it's only a placeholder for an atmosphere update im doing.
Blood splatter added
NATO Bandit can now fire projectiles that also have full bullet FX fidelity
A new raycast type added
sound+
much more but no space :(
First Shockwave 2 project ever has been remade.
it took me like 6 tries to beat my own game
pls read updates below
updates as of now until v0.1.0 are all still test phases for the atmosphere, and the modular health system will be coming up very soon :>
(please skip to 1:30)
















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