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31
Game
Fire Team
1 year ago

v0.0.3a

AI does not have any movement behavior yet

thanks to Activision for all the death sounds

the AI can die from shooting each other too

v0.1.0a will be the first major update, coming out next post, 2 weeks (these are smol updates)




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Some side fireteam stuff, very likely I will redo the weapons mechanics and implement 3d weapon models

I still can’t work on fireteam yet till summer break rolls around

it took me like 6 tries to beat my own game

pls read updates below

updates as of now until v0.1.0 are all still test phases for the atmosphere, and the modular health system will be coming up very soon :>

(please skip to 1:30)

3d bsp engine for tactical urban ( Tachyon 3 ) releasing alpha around summer

this will replace 2.5d fm and consolidate Tachyon 2 + FPS engine

two new maps in progress

Officially starting tachon 3, i finished my 3d bsp prototype, dont worry about the picture showing slight imperfections in the sorting, i prevented the algorithm from doing any splitting and it works better than painters already, and is much faster

Working on split screen!

blub

I "borrowed" the tree from Hvitskog but it's only a placeholder for an atmosphere update im doing.

Blood splatter added

NATO Bandit can now fire projectiles that also have full bullet FX fidelity

A new raycast type added

sound+

much more but no space :(

3D First Person Shooter game made entirely on Scratch/Turbowarp, you can play the demo now! Details in the article.

more improvements

i think i should make this a game