
Next up
Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while
(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)
i got balls
credit to @ringneck333 for alot of the assets and the tarkov hud
OCTOBER 13 2026
New terrain engine for an upcoming 3d fps game
SGI-STRIKE REMASTERED - WEAPON DEMO
v0.0.4a
*game is running funnier than usual due to the load on my pc, it is mitigated with delta time but that means less frames*
updates in article and disclaimer on some update features
everything can change, nothing is final
3d bsp engine for tactical urban ( Tachyon 3 ) releasing alpha around summer
this will replace 2.5d fm and consolidate Tachyon 2 + FPS engine
First Shockwave 2 project ever has been remade.
Officially starting tachon 3, i finished my 3d bsp prototype, dont worry about the picture showing slight imperfections in the sorting, i prevented the algorithm from doing any splitting and it works better than painters already, and is much faster











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