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31
Game
Fire Team
2 years ago

v0.0.3a

AI does not have any movement behavior yet

thanks to Activision for all the death sounds

the AI can die from shooting each other too

v0.1.0a will be the first major update, coming out next post, 2 weeks (these are smol updates)




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Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while

(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)

Im starting on the 3d weapon models now, ive got a good base framework for the terrain

credit to @ringneck333 for alot of the assets and the tarkov hud

OCTOBER 13 2026

New terrain engine for an upcoming 3d fps game

SGI-STRIKE REMASTERED - WEAPON DEMO

i got balls

I "borrowed" the tree from Hvitskog but it's only a placeholder for an atmosphere update im doing.

Blood splatter added

NATO Bandit can now fire projectiles that also have full bullet FX fidelity

A new raycast type added

sound+

much more but no space :(

First Shockwave 2 project ever has been remade.

Officially starting tachon 3, i finished my 3d bsp prototype, dont worry about the picture showing slight imperfections in the sorting, i prevented the algorithm from doing any splitting and it works better than painters already, and is much faster