

Finally, I have finished making this raccoon with 990 (!) triangles.
It's my first experience with animals and low-poly models.
Next up
Here's my attempt to create a pumpkin lantern that I made in half an hour
A lot of time wasted to fix some critical problems in the mesh, but materials and lighting took less than 10 minutes
I recently made fully procedural islands
This is just a material with some textures and a lot of shaders. So it's possible to make a simple landscape, map, and even planet out of it!
Here's the #Blender animation I've been working on for the last little while!
I made it to celebrate 30 years of HeR Interactive (the company that makes the Nancy Drew games) and 100 years of the Nancy Drew books! What do you think?
Sunset Horizon
🌅 Watching the sun glow on the horizon, as soft waves ebb and flow across the sand.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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