

Finally, I have finished making this raccoon with 990 (!) triangles.
It's my first experience with animals and low-poly models.
Next up
Here's my attempt to create a pumpkin lantern that I made in half an hour
A lot of time wasted to fix some critical problems in the mesh, but materials and lighting took less than 10 minutes
I recently made fully procedural islands
This is just a material with some textures and a lot of shaders. So it's possible to make a simple landscape, map, and even planet out of it!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
some more renders (new textures and details)
Carl The Janitor
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
I worked so hard to get all four of them to the end safely, but then...
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/













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