

Finally, I have finished making this raccoon with 990 (!) triangles.
It's my first experience with animals and low-poly models.
Next up
Here's my attempt to create a pumpkin lantern that I made in half an hour
A lot of time wasted to fix some critical problems in the mesh, but materials and lighting took less than 10 minutes
I recently made fully procedural islands
This is just a material with some textures and a lot of shaders. So it's possible to make a simple landscape, map, and even planet out of it!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Our new lighting designer is doing some amazing things!! Can't wait to show all of you more!!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
a drawing I did because I was boredπͺ. But I love how it turned out.π
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698















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