

Finally, I have finished making this raccoon with 990 (!) triangles.
It's my first experience with animals and low-poly models.
Next up
I recently made fully procedural islands
This is just a material with some textures and a lot of shaders. So it's possible to make a simple landscape, map, and even planet out of it!
Here's my attempt to create a pumpkin lantern that I made in half an hour
A lot of time wasted to fix some critical problems in the mesh, but materials and lighting took less than 10 minutes
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
some more renders (new textures and details)
Carl The Janitor
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Shadow The Hedgehog X pixel art
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)













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