Hi! I'm Droisgroid, a 15-year-old designer and game developer

I usually work in Blender for creating models and animations and use Godot Engine for creating games and other applications. Also, I use Canva for making UI design, GIMP for improving images, and Inkscape for creating some vector images.


By the way, I'm really bad at English so if you will find some critical grammar mistakes - you can say this to my empty head

I recently made fully procedural islands

This is just a material with some textures and a lot of shaders. So it's possible to make a simple landscape, map, and even planet out of it!

Here's my attempt to create a pumpkin lantern that I made in half an hour

A lot of time wasted to fix some critical problems in the mesh, but materials and lighting took less than 10 minutes

#3dartchallenge01

Finally, I have finished making this raccoon with 990 (!) triangles.

It's my first experience with animals and low-poly models.