Game
Kalvgv's Descent into the Pith
5 years ago

4.19 announcements:

Planned is a quest log, adding tab functions to character sheet and controls page.

Adding NPC to first level dungeon for Main Quest line

Adding relic to first level dungeon should you wish to do the cleric's quest line.




0 comments

Loading...

Next up

Some New Updates coming for 4.17 build tomorrow.

* Familiar patches, 2 new familiars, and domain restricted familiars

* Divines get a render

* Blessings display

*Kalvgv's sprite is added

The two familiars I will be adding are, Wasp and Frog.

4.18 Patch notes:

Incomplete Overworld Added

2 NPCs with quests and dialogue system added

There is a known issue with the dungeon system now, will look into for tomorrow's build. solution was allowing player to walk through walls.

player now eases walls.

Big update headed your way!

I've added a simple dialogue system, an overworld, and Lord Tom, the Tomato King.

It's still being worked on for the overworld, but expect something by midnight tonight for an update.

4.17 notes

extended length of lightning scroll to 20 seconds

added sfx for spells and attacks and imps

attempted to debug level changing and found some issues that are hopefully now resolved

divines now bless you with a domain relevant familiar

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

I worked so hard to get all four of them to the end safely, but then...

Made my first ever animation.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM