Game
48 Days Later
13 years ago

48 Days Later: Endings?


I wanted to ask whether i should make a certain ending that every ending except death will go to since with twine i cannot continue after onto another story, or would you like a cannon ending so the better the ending that fits the story will be the one that will be put into a sequel if one is made (probably will be) OR last option would be that the ending does not matter and either way you end up at a certain place after so many years or months or whatever, i am asking this now so i dont go and make something that you the community do not like, so please leave a comment and tell me what you want, If you do leave a comment thankyou and thankyou to the people who have given me support for this game, i will also post more updates like this on progress or what the game will feature. Also every comment will be answered

5d0c5ae2581c2.png

Thanks For Reading



0 comments

Loading...

Next up

Chiaki Nanami!

Fan art for Foolish I'm feeling kinda better so I drew this

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite

What you all think

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

My D&D art for my family so far (WIP if you couldn't tell)