Game
Neonix! (Legacy)
4 years ago

5.0.1 patch released

- Fixed map bug (turn map impossible to finish)

- Added BGFX System (if active all particles will execute, else they will be deleted)

- new NXMI Command : channelTransitionType = [timer, death, orbcheck]




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So I was bored and I got eventually recreating geometry dash/The immposible game with love2D without any Physics library.

[Here we are]

Neonix! Is back baby!!! And also open source

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Platinium Map editor 0.0.1 is out now, go try it :D

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

I started making the Neonix! port for android, here some prints running.

And yeah the name of this version is Zerodown =)

"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P

Superlitium 0.2.0 is out

Introducing the new Audio API

Create a new sound source with:

litiumapi.litaudio.newSource(sourceName, songData)

with support at 3 sound sources at same time.

Documentation is working in progress.