It’s been a long day, and sadly the fruits of my hard work aren’t very visible, but a LOT has been done today! The most complicated part of the eventing, in fact.
I hope tomorrow I’ll be able to finish at least everything about the puzzles, then focus on cutscenes, art and sound for the rest of the Jam time.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Shadow The Hedgehog X pixel art
Strange Umbrella
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Cash Banooca
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/










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