It’s been a long day, and sadly the fruits of my hard work aren’t very visible, but a LOT has been done today! The most complicated part of the eventing, in fact.
I hope tomorrow I’ll be able to finish at least everything about the puzzles, then focus on cutscenes, art and sound for the rest of the Jam time.
Next up
Bandana Dee the Dream Friend
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
My D&D art for my family so far (WIP if you couldn't tell)
not the greatest house, but it's a house! :D
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










0 comments