And a quick message to everyone. The game has changed course a lot over its lifespan, becoming a bit bolder and shaping up to its own identity. I understand some fans might be taken aback by just how much fresher it feels. For some, it may be a good or bad thing and that's okay, not every game is for everyone. Part of the challenge in the reinvention process is to make the whole thing still feel like Kirby at its core, and you'd be surprised by how much I actually want to stretch that limit. More changes are coming, I can even say there's a new design decision in the works that will make you see the impact of the level design and the usage of speed & flow in a brand new light.
Whether you're an old fan of the project who's been there from the beginning (Kirby Engine Demo gang rise up!!!), joined after experiencing version 0.3 of the Wacky Episode or you're just now learning about this fangame, I thank you all for the support and chance you've given Kirby & The Eternal Paradise. It's been quite the journey so far... And we're only getting started!
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