Game
Shady Waters 2D






5 months ago

6 versions of the logo for the company that made Oliver the Otter.

He wasn't made by the same company as the rest. He was imported from another location that makes industrial robots, which is why one of his hands is a claw.




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It already looks better.

I added Felix.

As you can see, there are still a few bugs I need to work out, but night 3 is going smooth so far.

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

Then & Now

Starting work on night 3.

Don't worry, the graphics for the room are nowhere near being done, I'll add a lot more detail, I just need a base to work with while I get it set up.

Also, I know how bad the video quality is, sorry!

This a cool setup?

A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.

Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.

I fixed collapsible frames, this is how they would probably work in real life.

The point was for them to be used as normal animatronics, but they could also fold up for storage.

I haven't gotten much done yet, but I love what I currently have. Normally there are 3 stages before Sammy will jumpscare you, but there's a small chance he will before then, which is what happened in my first time playing.

Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.