Next up
I fixed collapsible frames, this is how they would probably work in real life.
The point was for them to be used as normal animatronics, but they could also fold up for storage.
A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.
Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.
Then & Now
Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.
Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.
Started working on the cameras, but I haven't actually added any yet.
I think this is the perfect model for the game
Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.
Starting work on night 3.
Don't worry, the graphics for the room are nowhere near being done, I'll add a lot more detail, I just need a base to work with while I get it set up.
Also, I know how bad the video quality is, sorry!
It already looks better.














0 comments