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I've been working on this game all day and it's coming along quite well! It's a backrooms-themed, online-multiplayer survival rouge-like and it should be out by tomorrow!
2 YEAR ANNIVERSARY UPDATE!! (Combat, gameplay overhaul and more!)
MASSIVE 7 DAYS TO ESCAPE UPDATE OUT NOW!!!!
Hello all!
Recently I did an interview with a French video game journalism outlet regarding Eighth Day Kishimoto-kun
If you're at all curious about the story behind the game, I highly recommend giving it a read!
After four months of work, my emotional, jazzy visual novel "Eighth Day Kishimoto-kun" is out now!
1.0.2 patch is out!
Fixed some minor issues with the mobile port and corrected the length of each chapter disclosed in the start-up warning, as it was greatly exaggerated.
New update everyone! World settings have been introduced along with a farming overhaul.
Everything from hunger decay to the day when prices increase can now be changed!
Dynamic gameplay update!
This is a relatively small update that aims to make the game more immersive and dynamic and is also the tenth major update for the game!
I am happy to announce I shall be partaking in the SuNoFes 2024 festival! While I do this, progress on 7 Days to Escape may slow.
BASE BUILDING UPDATE!!!!!
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