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In this article explain the process behind the creation and implementation of Mr. Good Looking's (from Defiance & Mr. Good Looking) starting weapon, the Magun.
I present thee: 𝐓𝐡𝐞 𝐏𝐫𝐞𝐚𝐜𝐡𝐞𝐫 𝐀𝐫𝐦
Mr. Good Looking's shotgun, the model is based on the Gauss Cannon from Doom and it'll be available after the first boss
The only problem is: I don't know which sound to put on it
A new menu is coming with a bunch of bug fixes and updates...
Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Just a small change coming in the next update:
Pickups, i removed the light below them and added an icon above so they are visible and distinguishable in the heat of combat
Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Mr. Good Looking 3rd Weapon's (The Preacher Arm) secondary in action, this was a single click... and this uses health as ammo... a LOT health
The weapon won't be available in the demo tho...
New Unlockable character in the update 0.4.0, Enter Dusk Dude!
Coming on the next update for Defiance & Mr. Good Looking Difficulty options (easy, normal and hard) and Difficulty modifiers (you can enable them individually to make the game harder without changing the enemy stats)
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