Next up
I present thee: ππ‘π ππ«ππππ‘ππ« ππ«π¦
Mr. Good Looking's shotgun, the model is based on the Gauss Cannon from Doom and it'll be available after the first boss
The only problem is: I don't know which sound to put on it
Just a small change coming in the next update:
Pickups, i removed the light below them and added an icon above so they are visible and distinguishable in the heat of combat
I'm here to announce thatΒ Defiance & Mr. Good LookingΒ finally have a Steam page and it will launch in early accessΒ April 28th!
https://store.steampowered.com/app/1595260/Defiance__Mr_Good_Looβ¦
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
In this article explain the process behind the creation and implementation of Mr. Good Looking's (from Defiance & Mr. Good Looking) starting weapon, the Magun.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I've updated ππ‘π ππ¬πππ§ππ’π§π ππ§π’π π‘π visuals and here's a first look on his attacks (attacking him and removing the helmet makes his behavior change)
Mr. Good Looking 3rd Weapon's (The Preacher Arm) secondary in action, this was a single click... and this uses health as ammo... a LOT health
The weapon won't be available in the demo tho...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Coming on the next update for Defiance & Mr. Good Looking Difficulty options (easy, normal and hard) and Difficulty modifiers (you can enable them individually to make the game harder without changing the enemy stats)
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