Next up
In this article explain the process behind the creation and implementation of Mr. Good Looking's (from Defiance & Mr. Good Looking) starting weapon, the Magun.
I present thee: 𝐓𝐡𝐞 𝐏𝐫𝐞𝐚𝐜𝐡𝐞𝐫 𝐀𝐫𝐦
Mr. Good Looking's shotgun, the model is based on the Gauss Cannon from Doom and it'll be available after the first boss
The only problem is: I don't know which sound to put on it
Coming on the next update for Defiance & Mr. Good Looking Difficulty options (easy, normal and hard) and Difficulty modifiers (you can enable them individually to make the game harder without changing the enemy stats)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Mr. Good Looking 3rd Weapon's (The Preacher Arm) secondary in action, this was a single click... and this uses health as ammo... a LOT health
The weapon won't be available in the demo tho...
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
New Unlockable character in the update 0.4.0, Enter Dusk Dude!
I've updated 𝐓𝐡𝐞 𝐀𝐬𝐜𝐞𝐧𝐝𝐢𝐧𝐠 𝐊𝐧𝐢𝐠𝐡𝐭 visuals and here's a first look on his attacks (attacking him and removing the helmet makes his behavior change)
Update 0.3.3 is here, and it's flashy
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