Game
Life Motive Translater
3 years ago

8.24 Devlog


  • Wrote an OST First Love(arranged from one of my early work).

  • Wrote text for First Love.

  • Wrote an OST Nothing Special. I'll save it for later use.

  • Added a few motives: "first love", "hope", "sadness", "confuse".

  • Fixed the position of the staff to make it look better.

  • Fixed a bug of double-playing a sound effect.

  • Completed the instruction book of the translater.



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8.22 Devlog

8.27 Devlog

8.25 Devlog

Here I'll explain how I tell stories through music in my game.

Feel free to leave a question or a suggestion! I would really appreciate it.

8.23 Devlog

8.26 Devlog

Trying to create a game where stories are told through music. It's like cracking some codes.

Hey everyone, I just made a short game using GMS2. It took me about a week to do it and I felt fun making it.

Check it out on my homepage if you're interested!

The name is "I Need to Find a Song".

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity