Game
Otter Town
8 years ago

#8 DEVLOG


Hi girls and boys :D

Today, I ended the physics/gravity part of the game (except water part). Here’s a little bug I had working on wall jumps: SPIDER MONKEY !

5d0a2507eeb7b.gif

Here’s the final result :)

5d0a2509d70da.gif

Wall jump and air coef does work (air coef -> the player acceleration is lower in the air)

5d0a250da4838.gif

And I also worked on the camera ! I found a great algorithm which allows me to get smooth camera movements and to be sure that the player will be followed by the camera. I’m really happy of that :D

So the player can now move the camera too.



0 comments

Loading...

Next up

#1 DEVLOG This week, I’m working on background and as you can see, first bugs were pretty fun ! 1st layer of background is coded. 2nd and 3rd layers will be ended on Saturday I hope :D Sorry for my bad english

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Werehog transformation process. #sonicunleashed

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

it happens

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Daldos Gameplay

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.