Sorry but, like Scott Cawthon (Creator of the Five Nights at Freddys franchise), I am bad at due dates. I said I will release the full game by the end of February this year. But, there has been some problems while making this and it cause some of the data to be removed. So I could not get it out in time. Hopefully by the end of next month it will be done. Now there WAS transitions between entering and a few cut scenes that I had to animate which was hard for me. So those wont be there due to the issue because those were removed as well. I might release a bug fix version with the parts I have already gotten done. Plus due to ideas and me dying off of Undertale has gotten me wanting to work on this less of it. I will still work on it so don’t worry! Make sure you subscribe to my youtube channel for more updates and stuff about my coding and to see my amazing music! See you in the next post!
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Just a Pico sprite
Finished work on the emotions of a new character for the tank universe
An infected room from the second part of Cybel ! Are you up for some cleansing?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Regional Bulbasaur. #Pokemon
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg





















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