Game
Sol Pre-Alpha

4 years ago

A brief (unfinished) example of atmosphere for the upcoming indie title, SOL. Currently in pre-alpha phase.




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SOL - Proof of Concept | Progress Update 3 is out NOW! You can now see what I have been up to while at college:D

https://youtu.be/eqfIXiTFCtM

This update has a focus on the combat systems and particles, with a little treat at the end!

Been a while since I've updated this platform - here is some screenshots of the work done for the current version of #SOLGame , and I'm liking the look so far! Started work on combat systems and enemies:D

Cheers, and follow for updates!

Finished the tileset - as well as some game mechanics. Still some movement kinks to work out, but so far so good!

#SOLgame

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Little reminder - #SOL Update Video 2 is out NOW, and will provide some details of the game's current state before I head off to college. I've also provided some recent screenshots if you would like a quick insight.

Video: https://www.youtube.com/watch?v=TpIWdkfyOxQ&ab_channel=cregerBot

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Been working on the combo animations and system for the project I've been working on the past few years, called SOL. Not all the animation are finished (or in it yet), but I am really happy with how it is so far:D

More to come!

Finished a tileset I've been working on for a while now! Really happy how it turned out:D Going to be working on more aspects of the ground in the near future!

Test level created on Flowlab; SOL developed on Unity

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I do sure like to take breaks posting here lol but there has been a ton of progress on the #SOL project. Finally got work on the backgrounds, added a door and some particles, and starting work on the round enemy fella'!

There was more to it, but yeah:D