4 days ago

(A 'CAT'astrophe World Updates)

Levels complete! + Currently working on Tutorial HTML + Discord server in the works


I have finished building all of the levels, and i'm now currently making the Editor Tutorial!

In the meantime i'm also currently setting up a discord server for this game, this is where everyone will be posting their levels once the Engine comes out, where i'll be checking them out; I'll be sure to keep this server as safe as possible!

And for those who hadn't read my previous post, don't worry if you aren't a Nitro User, 10 Megabytes is actually more than enough for any reasonably sized level, as even 1 Megabyte is actually worth 90 Thousand tiles!

Updates on the tutorial level will be posted tomorrow, stay tuned!



8 comments

Loading...

Next up

Both the engine and level editor are basically complete now!

I'm thinking of releasing a "Community Version" of this for those that just wanna play custom levels as opposed to the more "Story-Driven" version of this game

What do you guys think?

I was bored so i drew this

one of the rare moments where i did not use pixel art, never thought it'd ever happen /hj

Jokes aside, i actually really like drawing these landscapes when i have nothing else to do, what do you guys think of this?

Title screen is complete!

I feel like i should make a HTML file explaining all of the features, there's a few stuff here that i fear most players will not understand without a tutorial

It's probably for the better, I'll be working on that tomorrow...

An early look at the Tutorial HTML file i'm making + Some insight on the whole Discord idea from yesterday

i have surpassed 1k lines of code today

i am 99% sure that's not something to be proud of...

The amount of optimization i'll have to do to something like this is gonna be hell, wish me luck

Small update at the default stages + Thinking about how custom levels should be shared

Level Editor Progress :

Looking basically done, the last thing i probably have to implement by now is the exporting process (As well as all of the graphics for the tiles, i managed to get about 4 of them in)

Should i make this editor public? lemme know!

First 64 Tiles done for the level editor!

All 128 tiles are complete, Engine is also complete with every feature, including custom music support, now's probably time to stop messing around and actually work on the default stages :P

Poll from yesterday had decided 128 Tiles

+Updates to the Editor's UI