5 years ago

A couple of animations for the player character for a new game I'm making. The second one is the current one, which also has an idle. IDK y, but adobe animate was mean so the outline had to go :(




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Duuck has gun for meh game

Working inverse kinematics on godot for my new game

Guess who's back

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

A render of a black widow I made on Fusion 360. It has spider knees

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Hoppy duuck

sorry for the blur, I had to make it bigger for you to be able to see it. Made in piskel. #CreaturePalette 

Seal Island Intro! For #ScreenshotSaturday!

Game so far. It has undertale-style moving from room to room, but it is still pretty trash. This is the airport, like in animal crossing. Gobo is like Tom Nook