After much deliberation. I have made the decision to COMPLETELY re-program this game from the ground up. I understand if you guys are mad at me for this, but what would you rather. A game that is completely broken and lack-luster? Or a game that plays and feels polished? But on the plus side, this shouldn't take as long as before because, I already have a all the assets made and story written. Just please remain patient with me.
Next up
I'm stopping all progress on Oofio's to work on the seventh installment.
Now (and I mean it this time...) that the game is pretty much finished. Here's a Behind the Scenes shot while I work on bug fixes and balancing.
P.Oofio in this image is part of their old planned AI.
New and final teaser.
bears
Moving the game from a DirectX9 runtime to a DirectX11 runtime.
DOWN BELOW
The people have spoken. Here's a "first look" at the new character models. They are also being compared to the old ones here.
It's not just Oofio and Redy who got a re-design. Introducing... The NEW Prototype Oofio (AKA P.Oofio)
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