15 days ago

A few hours left until my first game goes live. Almost there!




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UI Updates:

- An Options menu button was added to the Main Menu.

- Introduced a UI volume slider so you can adjust interface sound levels.

- Implemented a reload sound effect when the Play button is pressed.

#gamedev

GameOver UI Updates:

– Background overlay for better visual clarity – Try Again button to restart the game – Main Menu button to return to the title screen

What do you think? #gamedev

Took your advice and moved the text to make it less distracting, looks much better now!

Also, if you guys have any cool intro line ideas to set the tone, I’d love to hear them! #gamedev

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

Added new SFX: typing, sirens, zombie screams, and more! Also tweaked the countdown UI to give it more impact and better visibility. What do you guys think? #gamedev

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

Latest Updates:

- Built a simple wave system that spawns different enemy types simultaneously.

- Added a countdown before each wave.

- Displayed enemy count.

Thoughts? #gamedev

You can now skip the intro text! Also, disabled all other UI elements to keep the player focused on the intro. Thoughts? #gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Added a regeneration system that heals the player after a few seconds. Thoughts? #gamedev