Game
VIN: Virtual Intelligence Network
8 years ago

A few things


  1. Boss 9 is done.

  2. I’ve decided to try to add a challenge mode.

  3. I don’t think I’ve mentioned this here on the devlog before, so I’ll mention it now: I’ve added temporary power-ups to the game as a thing to go alongside the permanent upgrades.



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First look at the level 30 boss battle

Protip: Don't get cornered by flames

I get that you're excited I improved your sprite, turrets, but you really don't have to shoot me in the face one bajillion thousand times to show it...

Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

What lies beyond level 20? New enemies and fiercer turrets, that's what!

...?

Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

Sorry about the relatively inactive devlog, here's some technicolor turrets to make up for it

art comission.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday