Game
VIN: Virtual Intelligence Network
8 years ago

A few things


  1. Boss 9 is done.

  2. I’ve decided to try to add a challenge mode.

  3. I don’t think I’ve mentioned this here on the devlog before, so I’ll mention it now: I’ve added temporary power-ups to the game as a thing to go alongside the permanent upgrades.



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Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

...?

Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

Sorry about the relatively inactive devlog, here's some technicolor turrets to make up for it

First look at the level 30 boss battle

What lies beyond level 20? New enemies and fiercer turrets, that's what!

I get that you're excited I improved your sprite, turrets, but you really don't have to shoot me in the face one bajillion thousand times to show it...

Protip: Don't get cornered by flames

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday