Game
Runes of the World

1 year ago

~ A freaking enemy test no way ~

You don't look like Tarhun...


This enemy is a very simple test of an enemy. He can chase you... and that's it. I forgot to add him any kind of damage, but will do it later.

He can stop chasing you if you get too far. Here's how his hitbox is looking when he is..:

Not chasing you

image.png

Chasing you

image.png

And the dialog in the attached image to the post is what he's saying. Here's, if you wonder, everything he can say:

image.png

And yes, the sprite is going to be changed indeed, because, as I said, this is just a test. Though it would be very funny, since the name of money in this world is named after the name of an object when you just spawn it in the Clickteam... CTF devs would probably understand, lol.

Next post is (most likely) will be a video, showing how his simply little chasing works!



2 comments

Loading...

Next up

Hornet arts because whSHAW

~ Runes of the World - Small Update ~

Tarhun, Switching characters effect, Dialogue and Teleport (fast travel thing) update.

What am i even doin @PmAt2TobyFoxFan

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

WHO THE HELL IS MIKE!?!?!?!?!

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

PmAt: I freaking love air conditioners! Tarhun: PmAt, where did you even take it from?!

~ Dialog and Answering system ~

That took me almost an hour to do...

"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P

PmAt: Omg tarhun ur so high