Game
Darkest Nights at Fazbear's


3 years ago

a full body reveal of the first animatronic changed for V2, freddy!!!!

old model is here for comparison

(1st image new, 2nd image old)




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man it's such a nice day here in dnafville-WHAT THE FUCK ARE YOU DOING HERE?!?!?!?!?!?!

happy 10th anniversary trtf! I don't exactly love this series too much anymore but it still inspires this game a lot

and yes

this is a real easter egg

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat

blake popgoes evergreen pixelart

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

A soul desolate

Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!