Game
Darkest Nights at Fazbear's

1 year ago

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away


the original gameplay for v2 wouldn't have been much different from v1, the only change would be the shocker being replaced with a jammer that would have limited power

this is as far as I know the only render that survived from these old plans, and it also shows a bit of an unfinished beta office



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meme while the last AI gets made

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat

@Peripherals has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!

Made special art just for the release!

https://gamejolt.com/games/charmingnights/793769

https://youtu.be/4GM3lBClzNM

MY TIME HAS BEEN SLAUGHTERED!!!

please watch this video this is easily the hardest max mode I've ever done, I spent 5 hours grinding ts for content (and to feel good about myself ofc)...

funny story, I beat nightmare at disney in fnati but dumb... but I forgot to record it... sigh

I'll rebeat it on video soon, I'll also be working to doing it without letting Impurity progress from Cam 3

guess what I did guys :)