After a year of reality time and working like a cattle in the fields , I have found the time to start building again. All previous work was lost during a hard drive failure over a year ago and since I have started from scratch relearning in a serious light. Switching from JS to C# and upgrading to Unity 5, the journey has been knowledge filled. A new build has been uploaded to the game page and will be updated regularly. It’s a very rough version, but the other version has GameJolt Leaderboards and Achievements being built in, so this is a glimpse of what is to come. Thanks players for sticking around with GameJolt and download the new desktop client and lets make them a competitor to Steam. Also in this build I have a textured building and a non-textured building, let me know which one you like the best.
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Another house i made long time ago.
Have a good Boi
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!
My D&D art for my family so far (WIP if you couldn't tell)










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