Hey everyone, Pablisky here! I have a few updates about this project... There are several things, so I'll try to break it all down into a few points.
- First... Has FGN been canceled? Answer: NO
- These past few months I've been busy with various things, from university to some PC issues (my motherboard died)... And because of that, I haven't been able to make any progress on the Fredbear's project... But here we are! Better late than never, right?
- I also had some problems with the original file on Clickteam, as it exceeded the 2GB limit (this is because Clickteam is a 32-bit program, and therefore memory is limited). And despite all my efforts to recover the original file, I had no other option but to... Re-encode EVERYTHING. And in a way, that demotivated me, to the point that I tried to focus on projects unrelated to Fredbear's, all to let the project cool down so I could start from scratch and do it right.
Perhaps I should have done this update months ago, but, as I mentioned before, due to PC problems, university, and the Christmas holidays, I didn't have the opportunity. But anyway, here I am, motivated and ready to deliver a fangame with the quality and care it deserves, especially since it's based on one of my favorite horror franchises: Five Nights at Freddy's.
Expect many more updates for this fangame this year, as several things are coming (probably a teaser, a gameplay trailer, and even a playable demo before the end of spring).
I absolutely want to release this fangame this year, so I'll try to dedicate all my free time to making it happen and achieve the desired result :D
For now, these are the updates I have for you today.
Pablisky signing off :p
PS: To make up for my absence, here's the final FGN map.











0 comments