1 year ago

A little class-based shooter idea I thought of


-Core Gameplay-

Pretty similar of TF2 but a bit more movement-based. Every fight has a sort of push-and-pull, rewarding better game sense while punishing overconfidence. Each class has two types of grenades (like TFC) that can be used by pressing either R or T.

-Visual Style-

The game, while in 3D, has a strong, cartoony art style, resembling something like a comic book, with thick black outlines, cartoon black shading and very discernable colours for both teams, aka "LEMON" & "LIME". The entire game has a winter theme.

-Music Style-

The game goes with a variety of genres, but mainly a focus on garage rock and acid jazz.

-Classes-

Time for the big boy, here is a list of all six classes:

(1) - COWBOY:

Health: 130

Speed: High

Abilities: Medic Bag (Which can be thrown by pressing 4)

Grenades: Mini-Powderkeg, Caltrops

Weapons:

-Double-Barrel Shotgun

-Six Shooter

-Machete

"Putting the 'boy' in 'cowboy' this young fella has a love for spaghetti western and pairs of buckshot."

(2) - BUTCHER:

Health: 250

Speed: Slow

Abilities: n/a

Grenades: Frag Grenade, Dynamite

Weapons:

-Grenade Launcher

-Shotgun

-Cleaver

"Much like his products - this guy is big, meaty, and explosive. Maybe not the explosive part on his products but still."

(3) - RIFLEMAN:

Health: 175

Speed: Medium

Abilities: Headshot

Grenades: Frag Grenade, Glue

Weapons:

-Sniper Rifle

-50-AE (Basically a Deagle)

-Bowie Knife

"The phrase '20 cal to wound a man, 30 cal to kill him.' would be written on her grave. This woman has a mean glare, and an affable debonair, if she's not putting magnum rounds down your throat that is."

(4) - BUILDER:

Health: 150

Speed: Medium-High

Abilities: Buildings(Turret, Heat Wall, Teleporters)

Grenades: Shocker Grenade, Caltrops

Weapons:

-Shotgun

-Über Iciclegun

-Screwdriver (Kinda works like the Knife from TF2 whee if you point it at a building, it does a separate animation with no attack delay)

-Portable Building Assistant

"When they're not busy not talking to people, they're making machinery... Okay I'll cut the fluff, they're engineering 24/7/365. But hey, they've got a job which is something most engineers don't have."

(5) - FREEZER:

Health: 175

Speed: Medium

Abilities: Immunity to Frostbite

Grenades: Freeze Grenade, Dynamite

Weapons:

-Freezethrower

-Throwing Axe

-Cold Chain

"Are you worried about Terminators? You are? Well, you better stay away from this guy... I mean, robot. No emotion, no empathy, only a robot build to protect and kill. Mostly kill."

(6) - CLINIC:

Health: 130

Speed: High

Abilities: Self-Healing

Grenades: Heal Grenade, Caltrops

Weapons:

-Flare Gun

-Mender (Kinda like the Medigun but uses a grappling hook-like system where you can stray too far away from your target, and you heal more by staying close)

-Syringe

"A lovely little Latvian doctor ready to jam a syringe filled with drugs and chemicals through your ribs. Call him crazy, he calls himself curious. Even though his PhD isn't in psychology..."



0 comments

Loading...

Next up

Rather than just showing off the new redesign for Erica (which I am still gonna do ofc), I decided to use this post as an in-character Q&A for Erica (might make some for her friends if y'all like this)

I'm loving this old Rise of The Triad end screen

It just sounds so desperate I LOVE IT

Now that I've recovered enjoy an improvement of a (relatively) old OC :3

Made two header things for Assassination Sunday (A game @ThePyroCone is making)

Even though the Season 1 Remaster hasn't even been out for a day, I wanted to replicate the show's artstyle for my dear Evil Pickle. Dunno what the eyepatch, bandage or even the night sky will look so I had to improvise. Thoughts?

Made a new, sleeker logo for Tyrannical Madness! Featuring it's a different font from TF2 and a ✨non misspelled name✨

Holy shit it's BFDI's 15th anniversary

@Revkie , I KNOW you're scrolling rn

Bored so I made @ToasterBoiiiii a logo

"Taco relied on you too! And all you did was mess her up!" - Still learning II S2's art style, I've now recreated a scene from Season 1's Penultimate Poll! (And the background is up for grabs, like always.)