3 years ago

A little example I made with the Platform Movement object. It shows you knockback from enemies, jumping on enemies like in Super Mario, bounce pad & how to integrate multiple playable characters. (It's a .mfa)
https://mega.nz/file/GQ5V0AJb#zC8L2sTI612DtOAhkfU6gKkHgok4G8CMn7ewHYGQrvE




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Trying out transitions with "pixel-art" and stuff.

I built a new computer not long ago and I finally got around fixing APK exporting in Fusion 2.5 again.

I made a guide with links for anyone that is having a pain getting it to work. Just join my Discord Server

https://discord.gg/66FZWN5QsH

Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Monthly blogs start now! #CF25 #Clickteam #MadeWithFusion

https://www.patreon.com/posts/fusion3-blog-in-123871484

Now with more d20

Simple Localization for Clickteam Fusion 2.5+!

This .mfa includes only the necessary code and tips to implement your own localization system using .csv files to store the texts!

Open the article to get started.

Happy Midsummer

Renaming the game to simply, HAYAMI-CHAN

Previous poll I had was 50/50 on just having Hayami-Chan and giving it a subtitle.

When the game comes out and I make a major update I might add a subtitle to the game or I'll just save the subtitle for a sequel.

Happy new year! Here are 16 free examples :P (Check Article)

Pale dancing, in a pale room.