3 years ago

A little example I made with the Platform Movement object. It shows you knockback from enemies, jumping on enemies like in Super Mario, bounce pad & how to integrate multiple playable characters. (It's a .mfa)
https://mega.nz/file/GQ5V0AJb#zC8L2sTI612DtOAhkfU6gKkHgok4G8CMn7ewHYGQrvE




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The character will hang out in their room.

If their mood is less than 50, they'll get angry.

The Affection Pass feature is basically completed & I'm currently working on the Character Profiles.

There will be a Shop added, where you can buy snacks for the characters to keep them happy and the like

Simple Localization for Clickteam Fusion 2.5+!

This .mfa includes only the necessary code and tips to implement your own localization system using .csv files to store the texts!

Open the article to get started.

🚨JANUARY '25 | REPORT 🚨

New wisp. Whip, perform numerous cuts in front of the character.

New ability. Back Dash, perform a quick dash backwards when on the ground.

Engine or Simulator?

Simplified the Reward Themes.

Themes from Affection Pass will be more "elaborate"

Happy new year! Here are 16 free examples :P (Check Article)

Working on the Affection Pass, with new Bunny Outfits woooh!