Next up
Possibly keeping this feature which allows the player to see what's ahead
Been developing a mode which adds helpful checkpoints throughout the levels, for those that are looking for a more chill experience
I initially tried making Forz'o Gravity 10 years ago and stopped that to start other projects, it wasn't until the recent years that I decided to give this project a go again from scratch, so wanted to share with you lot a video comparing the old game
It's that time of the year, let's get spooky
Progress on the item-upgrading rework; instead of individual item upgrades, you will now upgrade a category, which will affect a group of items! #screenshotsaturday #devlog #indiedev #indiegame
A little showcase of recent work for Chaosector, such as effects, items, and boss moves!
Accidentally made this background sync up to the beat
Been making an alternative battle for a possible easier route










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