Game
Forz'o Gravity
6 years ago

A little heads up;
I will probably end up changing the game's current title (Gravity Vector) into something else in the following week or two, just so you're aware for when you see a new unrecognised title and think to yourself "when did I follow this?"




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On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them

I made some energy projectiles

I was working on the back-end of things, so I've been quiet for a bit, so here we go; have another tile-system rework! #pixelart #indiedev #gamedev

Accidentally made this background sync up to the beat

As the main part of my game is nearly complete, I have decided to make a teaser for it!

If you like my work and would like to consider supporting me, here's some places you can do so;

https://www.patreon.com/linkedr https://ko-fi.com/linkronny

Made it so whoever has the killing blow on bosses will have their portrait displayed for the entire party, designing the portraits for each character has been fun! #multiplayer #roguelite

Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner! #screenshotsaturday #indiedev #gamedev #bulletheaven

Progress on the item-upgrading rework; instead of individual item upgrades, you will now upgrade a category, which will affect a group of items! #screenshotsaturday #devlog #indiedev #indiegame

Made two mods to bring dungeon crawlers into Minecraft 1.20.1! (Forge only) LR's Dynamic Dungeon (https://www.curseforge.com/minecraft/mc-mods/lrs-dynamic-dungeon)

It also features compatibility with other mods!

and LR's Blockollection (https://www.curseforge.com/minecraft/mc-mods/lrs-blockollection)

#Minecraft #MinecraftMods

Released Carefree mode in Forz'o Gravity, which enables extra checkpoints throughout the game for those looking for a more chill experience